After making a deal with 20th Century Fox to produce “The Sims” movie, EA is ready to take another game into the big screen. “Army of Two” will be the second EA property to have its own cinematographic version. Read the folowing press release for more info.
Luego de hacer un contrato con 20th Century Fox para producir la película “The Sims”, EA está listo para llevar otro juego a la gran pantalla. “Army of Two” será la segunda propiedad de EA que tendrá su propia versión cinematográfica. Lean el siguiente comunicado de prensa para más información.
Leading Videogame Publisher Electronic Arts and Universal Pictures Join Forces to Bring EA’s Top-Selling New Franchise “ARMY OF TWO™” to the Big Screen
Scott Stuber to Produce Film With EA; Scott Z. Burns to Write Screenplay
REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:ERTS) today announced that the company has closed a deal with Universal Pictures to bring EA’s new franchise and top-selling videogame, ARMY OF TWO™, to the big screen.
Scott Stuber, through his Stuber Productions shingle, will produce the film along with EA, and screenwriter Scott Z. Burns, who recently co-wrote the blockbuster THE BOURNE ULTIMATUM, has signed on to adapt the game for the screen. Universal Pictures, Stuber Productions and EA are planning to begin production of the film in 2009.
ARMY OF TWO, which has grossed over $100 million(a) in sales since its release in March 2008, is the second film project that EA has set in motion as part of an aggressive strategy to move its IP across more entertainment platforms. The company is also currently developing THE SIMS at 20th Century Fox with producer John Davis.
“ARMY OF TWO is a great project that has already attracted top name talent, and we’re glad to be working with Electronic Arts on making this hit game into a film franchise,” said Donna Langley, President of Production at Universal Pictures.
“Electronic Arts is a pioneer in its field, and I look forward to collaborating with them and the Universal team in taking their cutting-edge storytelling into the world of film,” said producer Scott Stuber.
Scott Z. Burns added, “I’m thrilled that EA and Universal see the potential to make a smart thriller that has real implications in the world we live in today.”
“Our goal is to be in business with the highest level artists and producers as we adapt exciting games such as ARMY OF TWO into compelling film and television entertainment,” said Patrick O’Brien, Vice President of EA Entertainment.
Added Alain Tascan, General Manager of EA’s Montreal studio, and Reid Schneider, Executive Producer of the franchise, “We couldn’t be more excited about working with Scott, Scott, Pete and the entire Universal team.”
ARMY OF TWO, which shipped earlier this year for the PLAYSTATION®3 computer entertainment system and the Xbox®360 videogame and entertainment system, is a strategic co-operative third-person shooter which features a captivating and politically-charged storyline. The game is set in the world of private military contractors and follows the missions of Rios and Salem. After an extensive career in the Rangers, they’re drawn into the business of war. However, they quickly learn their employer is as corrupt as the people they’re sent to take out.
The unique gameplay of ARMY OF TWO™ brought a new and groundbreaking co-op gaming experience to players worldwide. Focusing on two-man tactics to ultimately create an advantage no enemy can withstand, players have to fight their way through war, turmoil and a conspiracy so vast it threatens the entire world.