From/De: Namco Bandai Games America
NAMCO BANDAI GAMES AMERICA AND WARNER BROS. INTERACTIVE ANNOUNCE U.S. RELEASE OF CLASH OF THE TITANS
Epic Mythlogical Adventure Comes to Xbox 360® and PlayStation®3 system to Accompany the Global Theatrical Release
Santa Clara, Calif., (Oct. 9, 2009) – Leading video games publisher NAMCO BANDAI Games America Inc., and Warner Bros. Interactive, a division of Warner Bros. Home Entertainment Group, today announced that Clash of the Titans for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system is slated for U.S. release in spring 2010. Developed by Game Republic, the robust action-adventure title launches in conjunction with the worldwide theatrical release of Warner Bros. Pictures’ and Legendary Pictures’ feature film “Clash of the Titans” starring Liam Neeson, Sam Worthington and Ralph Fiennes.
“Clash of the Titans is a truly iconic entertainment experience,” said Todd Thorson, director of marketing and public relations at NAMCO BANDAI Games America. “Bringing the re-imagined movie to life in an interactive adventure with Warner Bros. Interactive promises an unprecedented experience for video game and movie fans alike.”
Set in the timeless grandeur of Greek mythology, Clash of the Titans immerses players into the epic battle for dominance between the human race and the powerful gods Hades and Zeus. Through vast landscapes of swamps, mountains and the underworld, two modes of play let players embody Perseus’ adventure from the film, or take on original new bosses in fresh, dynamic adaptations of one of the greatest mythological stories ever told.
An unprecedented style of action-adventure game play will arm players with an ever-changing arsenal of weapons and powers. Players can journey solo or team up with friends to complete quests as they encounter a roster of legendary villains including Medusa and the sea monster known as The Kraken.
For more information on the game, please visit www.namcobandaigames.com.
About NAMCO BANDAI Games America Inc.
NAMCO BANDAI Games America Inc. is a leading interactive entertainment software publisher and developer based in Santa Clara, CA. The company is a part of the NAMCO BANDAI group of companies known for creating and publishing many of the industry’s top video game franchises including the PAC-MAN®, SOULCALIBUR®, and Tekken® brands. For more information about NAMCO BANDAI Games America Inc., and our products log onto http://www.namcobandaigames.com/.
About “Clash of the Titans” movie
In Warner Bros. Pictures’ and Legendary Pictures’ “Clash of the Titans,” the ultimate struggle for power pits men against kings and kings against gods. But the war between the gods themselves could destroy the world. Born of a god but raised as a man, Perseus (Sam Worthington) is helpless to save his family from Hades (Ralph Fiennes), vengeful god of the underworld. With nothing left to lose, Perseus volunteers to lead a dangerous mission to defeat Hades before he can seize power from Zeus (Liam Neeson) and unleash hell on earth. Leading a daring band of warriors, Perseus sets off on a perilous journey deep into forbidden worlds. Battling unholy demons and fearsome beasts, he will only survive if he can accept his power as a god, defy his fate and create his own destiny.
“Clash of the Titans” is directed by Louis Leterrier from a screenplay by Phil Hay & Matt Manfredi. The film is produced by Basil Iwanyk and Kevin De La Noy. The executive producers are Academy Award® winner Richard D. Zanuck and Legendary Pictures’ Thomas Tull, Jon Jashni and William Fay.
Warner Bros. Pictures presents, in association with Legendary Pictures, a Thunder Road Film/Zanuck Company Production, a Louis Leterrier Film, “Clash of the Titans,” to be distributed worldwide by Warner Bros. Pictures, a Warner Bros. Entertainment Company.
About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.