LittleBigPlanet PSP Academy of Art Game Jam Session Winners Announced
November 13, 2009 – Sony Computer Entertainment America Inc. (SCEA) and the Academy of Art University announced the winners of the 24-hour LittleBigPlanet™PSP Game Jam Session, which took place on November 11 and 12 in San Francisco. Students from the School of Game Design were tasked with using their keen artistic talents to create levels for LittleBigPlanet PSP, employing San Francisco architectural landmarks to incorporate into their level designs for the chance to have their level playable online when the game launches on November 17.
The judging panel was comprised of Academy of Art University faculty and SCEA executives who took into account how well they utilized local architecture into their level, the fun factor of each level and overall creativity. After reviewing and deliberating over the five landmark entries, which included Alcatraz, Coit Tower, Golden Gate Bridge, Powell Street and Cable Cars, and the Victorian neighborhoods, Nathan Bryan, Desiree Ong, and Doanna Neville of the Powell Street and Cable Cars team were chosen as the grand prize winners. They will have the honor of having their level featured online when LittleBigPlanet PSP launches next week. In addition, each member of the team was awarded with a PSP® (PlayStation®Portable)go, PlayStation’s newest handheld entertainment system and an advance copy of LittleBigPlanet PSP. No one went home empty handed though; members of the other four teams also received a copy of the game.
LittleBigPlanet™, the PlayStation®3 (PS3™) hit that won various Game of the Year Awards last year and is credited with defining the “creative gaming” genre, is coming to the PSP®(PlayStation Portable) and PSPgo for the first time on November 17. Developed by Sony Computer Entertainment’s Cambridge Studio in close collaboration with the award-winning Media Molecule team, LittleBigPlanet PSP allows players to bring the beloved SackBoy™ with them on the go.