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Via their web sites, it was announced today Microsoft acquired physics engine Havok, from Intel. Since 2000, Havok has been providing 3D physics software for operating systems and gaming consoles.
According to the post, Microsoft, as the new owner of Havok, “will continue to work with developers to create great games experiences, and continue to license Havok’s development tools to third party partners. We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio, and Microsoft Azure.”
Havok is no stranger in the world of game development as its software has been used so far in the creation of more than 600 games made by well-known companies such as Nintendo, Sony, EA, Activision, Ubisoft, and many others.