Nvidia announced Minecraft with RTX is coming soon to Windows 10. Via its web site, Nvidia mentioned it has been “hard at work” with Mojang to bring real-time ray tracing to Minecraft. For hardware users of RTX GPUs, Minecraft will look more graphically-enhanced with with the use reflections, and various lightning effects.
In order to show off RTX on Minecraft, Nvidia posted photos of the first worlds from creators GeminiTay, Razzleberries and BlockWorks, who are well-known in the the Minecraft community.
Crystal Palace RTX. By: GeminiTay. A survival map with a whimsical fantasy theme, that features a masterfully built castle. Ray-traced shadows and beautiful atmospherics create realism in this world built on a 1:1 scale.
Of Temples and Totems RTX. By: Razzleberries. An adventure world focusing players on exploring and completing challenges in mysterious temples. Each temple showcases per-pixel emissivity and real-time shadows, and leverages global illumination to create an immersive experience for players.
Imagination Island RTX. By: BlockWorks. A fully explorable theme park, filled with easter eggs, that hosts four distinct lands, each dedicated to an element of real-time ray tracing. In this scene we see the visitor center of the park, highlighted by god rays cast in real-time through the windows, shining down onto the floor.
In addition, there is information for creators including a presentation and a how-to guide to learn more about path tracing and PBR textures.
Another guide also available can help world builders to bring their worlds, for example from Java, to the Bedrock Windows 10 Edition, “the basis for the upcoming Minecraft with RTX.”
[Source]: Nvidia: Minecraft with RTX: First Look at New Ray Traced Worlds, Plus New Guides for Creators.