Via Halo Waypoint, Joseph Staten, Sr. Creative Director at 343 Industries, announced Halo Infinite is coming to Xbox Series X/S in Fall 2021.
After the game’s disappointing trailer in July, Microsoft decided to delay the title that was supposed to be launched alongside the Xbox Series X/S.
To satisfy fans once again, the studio shared detailed info and screenshots about its work on the improvements for the game. Members of the team who work in art, graphics, and other departments, shared their work so far.
“On the graphics technology front we have made improvements along with fixing bugs that were inherent to some of the techniques, as well as iterating and polishing the features that were still in development,” said Ani Shastry, Development Manager for the Graphics team.
“On the Art side it’s mostly further polish and bringing it all together, we have a concept of “Content Complete”, where we get all of our content into the build and then we have time after that to assess holistically and further polish areas that would benefit the most. Often times, significant improvements are made after our Content Complete milestones. Set dressing, mask painting, texture/material improvements, FX/Lighting tweaking and animation polish/variety are all still being worked on,” said Neil Harrison, Director of Art Management at 343 Industries.
There’s so much to check out, so, check out Inside Infinite – December 2020 on HaloWaypoint.com.
So proud of the work this team has accomplished and looking forward to sharing more soon. Fall of 2021…hmm, doesn't someone have an anniversary coming up? https://t.co/gB2ulpkx4J
— Bonnie Ross (@PlutonForEver) December 9, 2020
[Source]: Halo Waypoint: Inside Infinite – December 2020.