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Games

Dream-Build-Play: Winners | Ganadores

Alberto Saldamando
Last updated: October 29, 2008 7:37 PM
By Alberto Saldamando
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The winners of the Dream-Build-Play competition have been revealed. Four groups of people who love to play games and created their games with a group of friends will be seeing their work on Xbox Live. The Dream-Build-Play competition is the best chance for everyone willing to participate in this worldwide game design contest. XNA Game Studio is the one software that is being used by fans, college students and independent game companies to create games for both Windows and the Xbox Live Arcade. XNA Game Studio 3.0 will be available tomorrow [Oct. 30, 2008]. Singapore’s Team Gambit is the winner for its CarneyVale: Showtime game. Read the info to see who the other winners are.

Los ganadores de la competencia Dream-Build-Play han sido revelados. Cuatro grupos de personas a quienes les encanta jugar y crearon sus juegos con un grupo de amigos verán sus obras en Xbox Live. La competencia Dream-Build-Play es la mejor oportunidad para todos los que estén dispuestos a participar en este concurso de diseño de juegos a nivel mundial. XNA Game Studio es el software usado por los fanáticos, estudiantes universitarios y compañías independientes de juegos para crear juegos para ambos Windows y el Xbox Live Arcade. XNA Game Studio 3.0 estará disponible mañana [Oct. 30, 2008]. El equipo Gambit de Singapur es el ganador por su trabajo en el juego CarneyVale: Showtime. Lean la siguiente información para ver quienes son los demás ganadores.

GLOBAL ANNOUNCEMENT: Microsoft Reveals the Dream-Build-Play 2008 Winners and Makes Indie Game Development Dreams a Reality

Microsoft Corp. today announced the highly anticipated winners of its Dream-Build-Play 2008 game development contest, which encouraged independent and hobbyist game developers to create innovative and fun-to-play video games for Xbox 360 using XNA Game Studio. Four winners received a total of more than $70,000 in cash prizes to pursue a development career, and will have the opportunity to receive an invitation to publish their games on Xbox LIVE Arcade. This year’s global Dream-Build-Play competition garnered more 350 games from over 100 countries, nearly doubling the number of community members who enrolled in and submitted Dream-Build-Play titles in last year’s competition. Many of those games will have the opportunity to appear on the Xbox LIVE Community Games Channel when it launches to millions on Nov. 19 as part of the New Xbox Experience.

Team Gambit of Singapore received the first place prize of $40,000 for “CarnyVale: Showtime” an acrobatic puzzle game where players are asked to complete various circus stunts. Chia even built-in a circus map editor for players to create their own obstacles to overcome, bringing user-generated content to a new a level.

Jose Alberto Gomez and his team from Venezuela took home second place and $20,000 for his stunning, 3D, action tennis submission, “Battle Tennis.”Mommy’s Best Games, led by Nathan Fouts received third place and $10,000 for the high-energy, side-scrolling “Weapon of Choice.” China’s Hu Ling and his team came in fourth place and received $5,000 for his stylized martial arts action game “HurricaneX.” Last year’s first place winner David Flook of Canada, and a team from South Africa led by Roger Miller received honorable mentions for their games “Blow” and “Save Jack” respectively.

“We’ve been absolutely blown away by the quality of games we received through Dream-Build-Play this year,” XNA General Manager Boyd Multerer said. “What is really exciting isn’t that we’ve unearthed all of this truly remarkable talent, but that many of these aspiring developers will have an opportunity to share their creations with millions when Xbox LIVE Community Games launches next month.”

Microsoft announced earlier this month that the next iteration of its industry leading game development toolset, XNA Game Studio 3.0 will be available for download on Oct. 30. Not only will the upgraded toolset allow developers to distribute their games to millions on Xbox LIVE Community Games on Nov. 19, but it will also allow developers to create and play games on Zune.

XNA Game Studio 3.0 also takes advantage of new improvements and support in Visual Studio 2008, C# 3.0, LINQ and broader partner support from Softimage and GarageGames. Softimage is now building on their relationship with XNA by offering a special version of the free Mod Tool for commercial use by Creators Club Members. GarageGames is releasing a brand new 3D editor for their Torque X3D game engine. Both the engine and the new 3D editor will be completely free to all Creators Club members. That means that Creators Club Members can use the XSI Mod Tool and Torque X 3D to create even more amazing titles for Xbox LIVE Community Games.

More detailed information about Dream-Build-Play and XNA Game Studio 3.0 and Creators Club Membership can be found by visiting www.creators.xna.com.

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TAGGED:Battle TennisBlowC#C# 3.0CarnyVale: ShowtimeChinacommunityCommunity Games ChannelconcursocontestcrearcreateDavid FlookdesarrollodevelopersdevelopmentDream-Build-Play 2008gamegame development contestGarageGamesHu LingHurricaneXjeuxJose Alberto GomezjuegojuegosLINQMicrosoftMommy’s Best GamesNathan FoutsNew Xbox ExperienceNXERoger MillerSave JackSingaporeSouth AfricaTeam GambitTorqueVisual Studio 2008winnersX360Xboxxbox 360Xbox LiveXbox LIVE Community Games ChannelXNAXNA Game StudioXSI

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ByAlberto Saldamando
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Alberto is the Founder and Editor-in-Chief of ElMundoTech.com and Freelance Writer/Blogger focused on Tech, Games, Internet, Electronic Devices, Anime & Manga, Space, and other related topics since 2006. エル·ムンド·テク.
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